I am not quite sure what Sam is supposed to be doing in this one, but I am sure I will find out.
I am usually very neat when it comes to things like this, even when it involves several hundred images.
I think I have covered just about every element of Wolfe’s work in the course of establishing the character. I am not sure whether players will fall madly in love with him straight away, but I am sure that they will want to be him.
It is not easy to strike a balance with Wolfe, you always have to tread a line between comedy and stifled admiration for the level of achievement. So far, we are covering more than two decades of work in a few sentences before commencing the adventures themselves, all of which have to be significantly different.
For fans of the series of free Best…Ever books, yes, Kira is also in the game, however she will probably not be meeting Sam as she is busy telling the other half of the story for people who are interested in improving their health.
Between Kira and Sam, the player will be handed quite an armoury of information with which to go forth and amplify.
The story is not just about health, however. Because of the directly oppositional nature of Wolfe and I, I have incorporated commentary into social interaction, so for players, who I anticipate to be between 15 and 30, there is a lot of material to work through in the course of playing through the many threads.
It is quite mentally exhausting however, I had to think about something else for three days, so I have re-started Mood Machine for a bit of light relief. It is set in Victorian London and is steampunk inspired.
I may also start the Boris book at this point, since I am now gagging to get back to the original book and have upwards of a year’s reading to do even to get a light coverage of background to build upon. The Boris book should take me about four months of work, and I have artwork to finish, some of which will take a month or so for each piece.
So, effectively the very difficult jigsaw puzzle that has been the Wolfe saga is becoming clearer. I do hope that people are willing to put the work into playing it, because I think it is a worthwhile piece of art.